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Introduction
Project: Tactics Essence
As a personal project, I developed the product concept for a freemium mobile tactical game called Tactics Essence. For this project, I developed feature spec sheets, UI/UX wireframes, and agile roadmaps developed with the support of current gaming product managers. The concept also includes a viable, quantified in-game economy and monetization model, which automatically adjust in response to game balance changes.
Game Design Document
Game Economy
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